![]() Note that this is only called for body armor. ![]() More.ĪrmorArmGlowMask (Player drawPlayer, float shadow, ref int glowMask, ref Color color)Īllows you to modify which glow mask and in what color is drawn on the player's arms. The description parameter is his dialogue, and catchLocation should be set to "\n(Caught at )". More.ĪnglerQuestChat (ref string description, ref string catchLocation)Īllows you to set what the Angler says when he requests for this item. When this item is used by right-clicking, player.altFunctionUse will be set to 2. More.Īllows you to make this item usable by right-clicking. More.įorce a re-roll of a prefix by returning false. This allows you to avoid clutter in your overriding Mod class by adding recipes for which this item is the result. Do note that this will be called for every instance of the overriding ModItem class that is added to the game. This is essentially the same as Mod.AddRecipes.
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